Defeating Healers and Shields in Tower Rush
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작성자 Chance Cormack 작성일26-07-24 01:11 조회10회 댓글0건관련링크
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There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
Target Priority
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
- Never let a Battle Healer continuously strike a target.
- If you drop it too early, their tower will kill your assassin.
- Understand shield mechanics.
The Cheese Pushes
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Support Unit Type | Mechanic | How to Stop It |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Temporary Protection | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Patience and Precision
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Cut off the head of the snake, and the body will quickly wither away.
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